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Hello, I'm Sarb!
/ser · abb/  

I graduated from Thapar University, Patiala in 2020 with a Bachelor's degree in Electronics and Communication Engineering. Immediately after graduation, I joined BlackRock, where I had previously interned as an undergraduate. During my time at BlackRock, I gained valuable experience, journeying from backend programming to data engineering, and even exploring front-end development.

My Design Story

As a passionate gamer, I’ve always been drawn to titles like The Elder Scrolls V: Skyrim, The Witcher 3, and Red Dead Redemption 2. While their combat mechanics were impressive, what truly captivated me was their masterful world-building and the sheer depth of exploration they offered. I could spend countless hours wandering through these immersive landscapes, not to complete quests or objectives, but simply to experience the worlds themselves.​

Beyond my professional work, I developed a strong interest in design, eventually discovering a passion for game design—particularly Systems Design. Eventually, having delved into both coding and design, my ultimate aspiration became clear—to create a virtual experience that could evoke the same sense of wonder, freedom, and immersion these games provided. Motivated, I embarked on developing my game project, 
Possessed: Enigma Of The Ancients.

My Game Design Elements!

I've learned to categorize game designers into four different elemental houses
 

📜Content Designers: Focus on creating stories, quests, lore, and dialogue.

🏔️Level Designers: Design play spaces, map layouts, and environment flow.

⚙️Systems Designers: Build and balance mechanics, economies, and stats.

🕹️Experience Designers: Fine-tune game controls, responsiveness, and player feedback

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As you can see, I like to wield both Systems Design and UX Design elements!

Port_Radar_chart (10)_edited.jpg

Contact

I'm always looking for new and exciting opportunities. Let's connect.

+91-87270-81411​

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